FORMATION OF STUDENTS' RESEARCH SKILLS USING 3D MODELLING AND ROBOTICS
DOI:
https://doi.org/10.52269/22266070_2025_1_332Keywords:
3D modelling, robotics, robot, programming, Lego Mindstorms EV3, additional education, research skillsAbstract
The article explores methods for developing students' research skills through 3D modeling and robotics. With the rapid advancement of modern information technologies, integrating 3D modeling and robotics into education has become increasingly relevant, starting from early childhood in kindergarten and primary school. The introduction reviews both domestic and international practices in this field and defines key concepts related to 3D modeling and robotics education. The main part of the paper consists of experimental results. It presents the results of a survey conducted by the members of the research group among primary school students on 3D modelling and robotics. In addition, an additional education program is developed on this topic and classes in the form of circles are organized among junior school students. Moreover, additional education program on this topic has been developed, and extracurricular clubs have been organized for primary school students. Based on the results of these club activities, effective methods for developing students' research skills through 3D modeling and robotics are identified. The importance of fostering students' research and creative skills through supplementary education, including in primary school, is emphasized. In this context, the role of 3D modeling and robotics is highlighted. The program is designed around the Lego Mindstorms EV3 robotics platform, incorporating both hardware and programming elements.