DEVELOPMENT OF A MODEL FOR THE USE OF ELECTRONIC EDUCATIONAL RESOURCES IN THE SYSTEM OF DISTANCE LEARNING MOODLE (ON THE EXAMPLE OF THE DISCIPLINE "GAME THEORY AND OPERATIONS RESEARCH")
DOI:
https://doi.org/10.52269/22266070_2022_3_180Keywords:
electronic educational resource, distance learning system Moodle, game theory and operations research, model, university, individual educational trajectoryAbstract
The article presents a model for the use of electronic educational resources in the Moodle distance learning system (on the example of the discipline "Game Theory and Operations Research"). The model includes goals and objectives, principles and stages of training; structural blocks: organizational (input control, instructions for using electronic educational content, choosing an individual trajectory for mastering the course); theoretical (studying new material presented in various formats: text, video, audio); practical (practical and laboratory work); communicative (continuous and guaranteed support of the student by a teacher-tutor); control (performance of test tasks, mutual control); corrective-reflexive; R&D (research activity: participation in conferences of various levels, writing abstracts and articles); learning outcomes. The methodology for developing and using EER on the Moodle LMS platform is based on a set of existing didactic principles (individualization and differentiation; scientific character; visibility, consistency, consistency and continuity), as well as special principles that determine work in the electronic information and educational environment (individually differentiated approach in choosing the content, methods and techniques of teaching; selection and structuring of educational content in the EER; linearity and concentricity in the conditions of building individual educational trajectories; modularity; the use of an integrated approach in the selection of content; variability and interactivity of the studied material; continuous and guaranteed support of the student by the teacher - tutor; a combination of independent educational activities of students and dosed assistance of a teacher).